New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
ChibiYoshiAwa.h
Go to the documentation of this file.
1#pragma once
2
3#include <actor/Actor.h>
4
5class ChibiYoshiAwa : public Actor // vtbl Address: 0x10108010
6{
7 // getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EA250
8 // getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EA254
9 SEAD_RTTI_OVERRIDE(ChibiYoshiAwa, Actor)
10
11public:
12 // Address: 0x027296B4
14
15 // Address: 0x0272A30C
16 bool setBreak(Actor* actor = nullptr);
17
18private:
19 u32 _27c[(0x3B4 - 0x27C) / sizeof(u32)];
20};
21static_assert(sizeof(ChibiYoshiAwa) == 0x3B4, "ChibiYoshiAwa size mismatch");
Definition ChibiYoshiAwa.h:6
bool setBreak(Actor *actor=nullptr)
u32 _27c[(0x3B4 - 0x27C)/sizeof(u32)]
Definition ChibiYoshiAwa.h:19