3#include <actor/ScoreMgr.h>
17 static_assert(
sizeof(
Type) == 4);
38 void setScore(
Actor* actor, ScoreMgr::ScoreType score_type, s32 player_no);
56static_assert(
sizeof(
Combo) == 4);
ScoreMgr::ScoreType getComboScore(s32 combo_cnt)
static s32 calcPlStarCnt(Actor *player)
s32 calcPlFumiCnt(Actor *player)
bool isComboType2() const
Definition Combo.h:29
Type getType() const
Definition Combo.h:24
ScoreMgr::ScoreType getDamageScore()
Type mType
Definition Combo.h:54
ScoreMgr::ScoreType getQuakeScore(s32 quake_cnt)
Type
Definition Combo.h:11
@ cType_2
Definition Combo.h:14
@ cType_1
Definition Combo.h:13
@ cType_Null
Definition Combo.h:12
@ cType_Num
Definition Combo.h:15
static s32 calcPlComboCnt(Actor *player)
void setScore(Actor *actor, ScoreMgr::ScoreType score_type, s32 player_no)