3#include <math/seadMathCalcCommon.h>
4#include <math/seadVector.h>
35 else if (value ==
static_cast<s32>(-sead::Mathi::cHalfRoundIdx))
36 return sead::Mathu::cHalfRoundIdx;
static u32 absAngle(s32 value)
Definition MathUtil.h:31
static f32 addCalc(f32 *, f32, f32, f32, f32)
static void getGlbPosToLyt(sead::Vector3f &pos)
static T calcTimer(T *value)
Definition MathUtil.h:24