3#include <player/PlayerEnum.h>
4#include <state/FStateID.h>
6#include <container/seadRingBuffer.h>
7#include <heap/seadDisposer.h>
8#include <math/seadVector.h>
9#include <prim/seadBitFlag.h>
52 return mCourseOutList[index];
57 return mCourseOutPlayerNo;
62 mCourseOutPlayerNo = player_no;
77 return isEnableCheckDemoNo() && getNextDemoNo() == *player_no;
82 if (!mDemoNoRingBuffer.isFull())
83 mDemoNoRingBuffer.pushBack(player_no);
108 mGoalFlag.resetBit(3);
118 mGoalFlag.resetBit(4);
123 return mGoalFlag.isOnBit(6);
128 return mGoalFlag.isOnBit(7);
158 mGoalWalkTargetPosX = x;
175 return mFlag.isOnBit(0);
205static_assert(
sizeof(
PlayerDemoMgr) == 0x1F4,
"PlayerDemoMgr size mismatch");
Definition EventGoalActorStop.h:6
Definition PlayerDemoMgr.h:14
s32 getGoalDemoNum() const
Definition PlayerDemoMgr.h:94
bool isNormalExit() const
Definition PlayerDemoMgr.h:141
u32 _40[(0x48 - 0x40)/sizeof(u32)]
Definition PlayerDemoMgr.h:183
bool isEnableCheckDemoNo()
Definition PlayerDemoMgr.h:65
u32 _4c[(0xD8 - 0x4C)/sizeof(u32)]
Definition PlayerDemoMgr.h:185
void setCourseOutPlayerNo(s32 player_no)
Definition PlayerDemoMgr.h:60
void setHanabiPos(const sead::Vector3f &pos)
Definition PlayerDemoMgr.h:161
s32 getCourseOutList(s32 index) const
Definition PlayerDemoMgr.h:50
sead::Vector2f mGoalPos
Definition PlayerDemoMgr.h:188
f32 mGoalWalkTargetPosX
Definition PlayerDemoMgr.h:190
sead::FixedRingBuffer< s32, cPlayerNum > mDemoNoRingBuffer
Definition PlayerDemoMgr.h:195
void offUnkGoalFlag3()
Definition PlayerDemoMgr.h:106
sead::FixedRingBuffer< s32, cPlayerNum > mCourseOutList
Definition PlayerDemoMgr.h:194
void setSecretExit(bool b)
Definition PlayerDemoMgr.h:136
void setDemoMode(Mode mode)
bool mIsSecretExit
Definition PlayerDemoMgr.h:186
u32 _1bc
Definition PlayerDemoMgr.h:198
void clearDemoNo(s32 player_no)
bool isSecretExit() const
Definition PlayerDemoMgr.h:131
void setGoalPos(const sead::Vector2f &pos)
Definition PlayerDemoMgr.h:151
s32 mGoalDemoNum
Definition PlayerDemoMgr.h:184
bool isGoalDemoKimeWait()
bool isGoalDemoMode() const
sead::BitFlag32 mGoalFlag
Definition PlayerDemoMgr.h:182
sead::Vector3f mHanabiPos
Definition PlayerDemoMgr.h:192
s32 getPoleBelowPlayer(s32 player_no)
void setDemoNo(s32 player_no)
Definition PlayerDemoMgr.h:80
bool startControlDemoAll()
EventGoalActorStop * getGoalStopEvent() const
Definition PlayerDemoMgr.h:168
void onHangFlag()
Definition PlayerDemoMgr.h:111
void setCourseOutList(s32 player_no)
u32 _134[(0x158 - 0x134)/sizeof(u32)]
Definition PlayerDemoMgr.h:193
sead::BitFlag32 mFlag
Definition PlayerDemoMgr.h:200
u32 _10c[(0x128 - 0x10C)/sizeof(u32)]
Definition PlayerDemoMgr.h:191
s32 mCourseOutPlayerNo
Definition PlayerDemoMgr.h:197
void setEnableCheckDemoNo()
Definition PlayerDemoMgr.h:70
u32 _10[(0x3C - 0x10)/sizeof(u32)]
Definition PlayerDemoMgr.h:181
bool mIsEnableCheckDemoNo
Definition PlayerDemoMgr.h:199
void setPoleDown()
Definition PlayerDemoMgr.h:101
s32 getCourseOutPlayerNo() const
Definition PlayerDemoMgr.h:55
s32 setGoalDemoList(s32 player_no)
void offHangFlag()
Definition PlayerDemoMgr.h:116
u32 _dc[(0xF0 - 0xDC)/sizeof(u32)]
Definition PlayerDemoMgr.h:187
bool isUnkGoalFlag7() const
Definition PlayerDemoMgr.h:126
u32 _1dc[(0x1F4 - 0x1DC)/sizeof(u32)]
Definition PlayerDemoMgr.h:203
s32 getControlDemoPlayerNum() const
EventGoalActorStop * mEventGoalActorStop
Definition PlayerDemoMgr.h:202
const sead::Vector2f & getGoalPos() const
Definition PlayerDemoMgr.h:146
bool isUnderwaterKoopaJrDemo() const
Definition PlayerDemoMgr.h:173
bool isDemoMode(const StateID &state_id) const
bool isUnkGoalFlag6() const
Definition PlayerDemoMgr.h:121
sead::FixedRingBuffer< s32, cPlayerNum > mDemoNoRingBufferCopy
Definition PlayerDemoMgr.h:196
s32 searchDemoNo(s32 player_no)
void setGoalWalkTargetPosX(f32 x)
Definition PlayerDemoMgr.h:156
u32 _f8[(0x108 - 0xF8)/sizeof(u32)]
Definition PlayerDemoMgr.h:189
bool checkDemoNo(s8 *player_no)
Definition PlayerDemoMgr.h:75
u32 _1c8[(0x1D8 - 0x1C8)/sizeof(u32)]
Definition PlayerDemoMgr.h:201