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PlayerGravityData.h
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1#pragma once
2
3#include <basis/seadTypes.h>
4
6
8{
9 f32 thresholds[PLAYER_JUMP_GRAVITY_MAX_STAGES];
10 f32 normal_gravity[PLAYER_JUMP_GRAVITY_MAX_STAGES + 1];
11 f32 button_gravity[PLAYER_JUMP_GRAVITY_MAX_STAGES + 1];
12};
13static_assert(sizeof(PlayerJumpGravityData) == 0x44, "PlayerJumpGravityData size mismatch");
14
20static_assert(sizeof(PlayerGravityData) == 0x48, "PlayerGravityData size mismatch");
constexpr s32 PLAYER_JUMP_GRAVITY_MAX_STAGES
Definition PlayerGravityData.h:5
Definition PlayerGravityData.h:16
PlayerJumpGravityData jump_data
Definition PlayerGravityData.h:18
f32 gravity
Definition PlayerGravityData.h:17
Definition PlayerGravityData.h:8
f32 normal_gravity[PLAYER_JUMP_GRAVITY_MAX_STAGES+1]
Definition PlayerGravityData.h:10
f32 button_gravity[PLAYER_JUMP_GRAVITY_MAX_STAGES+1]
Definition PlayerGravityData.h:11
f32 thresholds[PLAYER_JUMP_GRAVITY_MAX_STAGES]
Definition PlayerGravityData.h:9