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PlayerObjectResData.h
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1#pragma once
2
3#include <player/PlayerModel.h>
4
13static_assert(sizeof(PlayerObjectResHIO) == 0x74, "PlayerObjectResHIO size mismatch");
Definition PlayerObjectResData.h:6
sead::SafeString anm_res_key
Definition PlayerObjectResData.h:8
sead::SafeString head_mdl_name[PlayerModel::cBodyType_Num]
Definition PlayerObjectResData.h:10
sead::SafeString model_res_key
Definition PlayerObjectResData.h:7
sead::SafeString body_mdl_name[PlayerModel::cBodyType_Num]
Definition PlayerObjectResData.h:9
f32 head_top_offs[PlayerModel::cBodyType_Num]
Definition PlayerObjectResData.h:11