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PoleRopeBgCollision.h
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1#pragma once
2
3#include <collision/BgCollision.h>
4#include <player/PlayerEnum.h>
5
6#include <container/seadBuffer.h>
7#include <container/seadSafeArray.h>
8
10
11class PoleRopeBgCollision : public BgCollision // vtbl Address: 0x10042828
12{
13 // getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EA380
14 // getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EA384
15 SEAD_RTTI_OVERRIDE(PoleRopeBgCollision, BgCollision)
16
17public:
18 // Address: 0x021AD424
20 // Address: 0x021AD5C8
22
23 // Address: 0x021ADD60
24 void vf34() override;
25 // Address: 0x021AE0AC
27 bool checkAreaBasic(BgCollisionCheckResultArea* res, const BasicBgCollisionCheck& bc, const sead::Vector2f& p0, const sead::Vector2f& p1, u8 hit_dir_mask) override { return false; }
28 // Address: 0x021AE13C
29 bool checkAreaActor(ActorBgCollisionCheckResult*, sead::Vector2f*, sead::Vector2f*, u8 direction, ActorBgCollisionCheck*) override;
30 // Address: 0x021AEB48
31 bool checkPointInside(bool* on_edge, const sead::Vector2f& p) const override;
32 // Address: Deleted
33 bool vf5C(u32*) override;
34 // Address: 0x021AEE08
35 void vf64() override;
36 // Address: 0x021AEE6C
37 void vf6C() override;
38 void onBgCheckDataChange(const u64& bc_data) override { }
39 // Address: 0x021AF204
40 bool checkPointInsideOrWithinDistance(const sead::Vector2f& p, f32 distance) const override;
41
42 // Address: 0x021AD964
43 void setCommon(const FollowArg& follow_arg, const PoleRopeInitArg& init_arg);
44
45 // Address: 0x021ADACC
46 void set(Actor* owner, const PoleRopeInitArg& arg);
47 // Address: 0x021ADB34
48 void set(Actor* owner, const PoleRopeInitArg& arg, s32 line_num, sead::Heap* heap = nullptr);
49
50 const sead::Buffer<sead::Vector2f>& getPoints() const
51 {
52 return mPoint;
53 }
54
55 f32 getRange() const
56 {
57 return mRange;
58 }
59
60protected:
72 u8 _1b4[0x1B8 - 0x1B4];
73};
74static_assert(sizeof(PoleRopeBgCollision) == 0x1B8);
Definition ActorBgCollisionPlayerCheck.h:6
Definition PoleRopeBgCollision.h:12
void setCommon(const FollowArg &follow_arg, const PoleRopeInitArg &init_arg)
void set(Actor *owner, const PoleRopeInitArg &arg)
bool checkAreaBasic(BgCollisionCheckResultArea *res, const BasicBgCollisionCheck &bc, const sead::Vector2f &p0, const sead::Vector2f &p1, u8 hit_dir_mask) override
Definition PoleRopeBgCollision.h:27
void vf34() override
void execute() override
u8 _1b4[0x1B8 - 0x1B4]
Definition PoleRopeBgCollision.h:72
sead::Buffer< Angle > mLineAngle
Definition PoleRopeBgCollision.h:64
virtual ~PoleRopeBgCollision()
bool checkPointInside(bool *on_edge, const sead::Vector2f &p) const override
sead::UnsafeArray< s32, cPlayerNum > mReleaseTimer
Definition PoleRopeBgCollision.h:62
bool checkPointInsideOrWithinDistance(const sead::Vector2f &p, f32 distance) const override
f32 mLineLength
Definition PoleRopeBgCollision.h:69
LineNodeMgr< ActorBgCollisionPlayerCheck > mPlayerBcList
Definition PoleRopeBgCollision.h:61
f32 getRange() const
Definition PoleRopeBgCollision.h:55
sead::Vector2f mBaseStartPoint
Definition PoleRopeBgCollision.h:67
void onBgCheckDataChange(const u64 &bc_data) override
Definition PoleRopeBgCollision.h:38
bool vf5C(u32 *) override
f32 _1a4
Definition PoleRopeBgCollision.h:68
void vf64() override
f32 mRange
Definition PoleRopeBgCollision.h:70
sead::UnsafeArray< Angle, cPlayerNum > mRotShakeAngle
Definition PoleRopeBgCollision.h:63
sead::Buffer< sead::Vector2f > mPoint
Definition PoleRopeBgCollision.h:65
void vf6C() override
bool checkAreaActor(ActorBgCollisionCheckResult *, sead::Vector2f *, sead::Vector2f *, u8 direction, ActorBgCollisionCheck *) override
f32 mLineLengthTotal
Definition PoleRopeBgCollision.h:71
const sead::Buffer< sead::Vector2f > & getPoints() const
Definition PoleRopeBgCollision.h:50
sead::Buffer< sead::Vector2f > mPointPrev
Definition PoleRopeBgCollision.h:66
void set(Actor *owner, const PoleRopeInitArg &arg, s32 line_num, sead::Heap *heap=nullptr)