#include <FragmentMgr.h>
Public Member Functions | |
| void | createWaterSplashEff (const sead::Vector3f &pos, u8 layer, EffectID effect_id) |
| void | createBigBlockFragEff (const sead::Vector3f &pos, s32) |
| void FragmentMgr::createWaterSplashEff | ( | const sead::Vector3f & | pos, |
| u8 | layer, | ||
| EffectID | effect_id ) |
| void FragmentMgr::createBigBlockFragEff | ( | const sead::Vector3f & | pos, |
| s32 | ) |