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Mii::IconRenderBuffer Class Reference

#include <Mii_IconRenderBuffer.h>

Inherits sead::IDisposer, and CaptureRenderBuffer.

Public Member Functions

 IconRenderBuffer ()
virtual ~IconRenderBuffer ()
void initialize (sead::Heap *heap, const TextureInfo &info)
void destroy ()
bool registerModel (const ModelFFL *model)
Public Member Functions inherited from sead::IDisposer
 IDisposer ()
virtual ~IDisposer ()
Public Member Functions inherited from CaptureRenderBuffer
 CaptureRenderBuffer ()
const agl::TextureData & getColorTexture () const
const agl::TextureData & getDepthTexture () const
agl::RenderBuffer & getRenderBuffer ()
const agl::RenderBuffer & getRenderBuffer () const
TextureInfo & getInfo ()
const TextureInfo & getInfo () const
void initColor (sead::Heap *heap)
void initDepth (sead::Heap *heap)

Constructor & Destructor Documentation

◆ IconRenderBuffer()

Mii::IconRenderBuffer::IconRenderBuffer ( )
inline

◆ ~IconRenderBuffer()

virtual Mii::IconRenderBuffer::~IconRenderBuffer ( )
inlinevirtual

Member Function Documentation

◆ initialize()

void Mii::IconRenderBuffer::initialize ( sead::Heap * heap,
const TextureInfo & info )

◆ destroy()

void Mii::IconRenderBuffer::destroy ( )

◆ registerModel()

bool Mii::IconRenderBuffer::registerModel ( const ModelFFL * model)