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| | PlayerModelBaseMgr () |
| virtual void | setHeadID (PlayerModelBase::HeadType id) |
| PlayerModelBase * | getModelBase () |
| void | setModelBase (PlayerModelBase *mdl_base) |
| void | reset () |
| f32 | getAnmRate (s32 anm_id) |
| f32 | getAnmBlendDuration (s32 anm_id) |
| void | setAnm (s32 anm_id, f32 frame=0.0f) |
| void | setAnm (s32 anm_id, f32 blend_duration, f32 frame) |
| void | setAnm (s32 anm_id, f32 rate, f32 blend_duration, f32 frame) |
| void | setBodyAnm (s32 anm_id) |
| void | setBodyAnm (s32 anm_id, f32 rate, f32 frame=0.0f, f32 blend_duration=0.0f) |
| void | copyLinkAnm (f32 blend_duration) |
| void | setJumpAnmRand (PlayerModelBase::RndType rnd_type) |
| void | setRate (f32 rate) |
| f32 | getRate () |
| void | setRateDirect (f32 rate) |
| f32 | getRateDirect () |
| void | setBodyRate (f32 rate) |
| f32 | getBodyRate () |
| bool | isAnmStop () |
| bool | isBodyAnmStop () |
| void | setFrame (f32 frame) |
| f32 | getFrame () |
| void | setFrameDirect (f32 frame) |
| f32 | getFrameDirect () |
| void | setBodyFrame (f32 frame) |
| f32 | getBodyFrame () |
| bool | checkFrame (f32 frame) |
| bool | checkBodyFrame (f32 frame) |
| bool | isAnmLoopFrame () |
| bool | isBodyAnmLoopFrame () |
| f32 | getFrameEnd () |
| bool | isBodyAnmOn () |
| void | getJointMtx (sead::Matrixf *mtx, s32 index) |
| void | getJointPos (sead::Vector3f *pos, s32 index) |
| void | getJointMtx (sead::Matrixf *mtx, const sead::SafeString &name) |
| void | getJointPos (sead::Vector3f *pos, const sead::SafeString &name) |
| void | play () |
| void | calc (const sead::Matrixf &mtx) |
| void | calc2 () |
| void | draw () |
| void | cancelCarry () |
| void | onCarry () |
| void | onLiftUp () |
| void | onBalloonChibiYoshiFly () |
| void | onBubbleChibiYoshiShake () |
| void | offCarry () |
| void | offLiftUp () |
| void | offBalloonChibiYoshiFly () |
| void | offBubbleChibiYoshiShake () |
| bool | isCarry () |
| bool | isLiftUp () |
| void | onStarAnm () |
| void | offStarAnm () |
| bool | isFootStepTiming () |
| bool | isCourseSelectScene () |
| f32 | getBaseScale () |
| sead::Vector3f * | getHeadTopPosP () |
| sead::Vector3f * | getHeadPosP () |
| u32 | getAnmFlag (PlayerModelBase::AnmFlagType type) const |
| u32 | getAnmFlag () const |
| u32 | getBodyAnmFlag () const |
| bool | isAnmFlag (PlayerModelBase::AnmFlagType type, u32 flag) const |
| bool | isAnmFlagBit (PlayerModelBase::AnmFlagType type, PlayerModelBase::AnmFlagBit bit) const |
| bool | isAnmFlag (u32 flag) const |
| bool | isAnmFlagBit (PlayerModelBase::AnmFlagBit bit) const |
| bool | isSitAnm () const |
| bool | isCarryAnm () const |
| bool | isHangAnm () const |
| bool | isHangCliffAnm () const |
| bool | isSwimAnm () const |
| bool | isJumpAnm () const |
| bool | isDirAnm () const |
| bool | isDirAnmL () const |
| bool | isDirAnmR () const |
| bool | isLuigiPersonalAnm () const |
| bool | isMusaPersonalAnm () const |
| bool | isPenguinPersonalAnm () const |
| bool | isPropellerPersonalAnm () const |
| bool | isBodyAnmFlag (u32 flag) const |
| bool | isBodyAnmFlagBit (PlayerModelBase::AnmFlagBit bit) const |
| bool | isCarryBodyAnm () const |
| bool | isJumpBodyAnm () const |
| bool | isSlopeBodyAnm () const |
| bool | isPenguinPersonalBodyAnm () const |
| void | changeFaceAngleOverrideFlag (PlayerModelBase::FaceAngleOverrideFlag flag, bool enable) |
| const Angle3 & | getFaceAngleOverride () const |
| void | setFaceAngleOverride (const Angle3 &angle) |
| void | resetFaceAngleOverride () |
| void | resetFaceAngleOverrideFlag () |
| void | setDrawType (DrawType type) |
| void | setTexAnmType (PlayerModelBase::TexAnmType type) |
| ModelResource * | getModelResFile () const |
| ModelResource * | getAnmResFile () const |
| s32 | getAnmID () const |
| void | onOnHDokan () |
| void | offOnHDokan () |
| bool | isOnHDokan () const |
| void | onWaitL () |
| void | onWaitR () |
| void | offWait () |
| bool | isWaitL () const |
| bool | isWaitR () const |
| void | onRideCloudWait () |
| void | offRideCloudWait () |
| bool | isRideCloudWait () const |
| void | onRideLiftWait () |
| void | offRideLiftWait () |
| bool | isRideLiftWait () const |
| void | releaseBodyAnm (f32 blend_duration) |
| void | setCarryBodyAnm (f32 blend_duration, bool bubble_reset_frame) |
| bool | isBalloonChibiYoshiFly () const |
| bool | isBubbleChibiYoshiShake () const |