| enum | ScoreType {
cScoreType_Invalid = -1
, cScoreType_Base_Combo_1 = 0
, cScoreType_Base_Combo_2
, cScoreType_Base_Combo_3
,
cScoreType_Base_Combo_4
, cScoreType_Base_Combo_5
, cScoreType_Base_Combo_6
, cScoreType_Base_Combo_7
,
cScoreType_Base_Combo_8
, cScoreType_Base_Combo_9
, cScoreType_Base_Num
, cScoreType_Point_100 = cScoreType_Base_Combo_1
,
cScoreType_Point_200 = cScoreType_Base_Combo_2
, cScoreType_Point_400 = cScoreType_Base_Combo_3
, cScoreType_Point_800 = cScoreType_Base_Combo_4
, cScoreType_Point_1000 = cScoreType_Base_Combo_5
,
cScoreType_Point_2000 = cScoreType_Base_Combo_6
, cScoreType_Point_4000 = cScoreType_Base_Combo_7
, cScoreType_Point_8000 = cScoreType_Base_Combo_8
, cScoreType_Rest_1 = cScoreType_Base_Combo_9
,
cScoreType_Rest_3 = cScoreType_Base_Num
, cScoreType_Unk10
, cScoreType_Point_Num = cScoreType_Point_8000 + 1
, cScoreType_Num = cScoreType_Unk10 + 1
,
cUnKnownScoreType_Point_100 = cScoreType_Base_Combo_1
, cUnKnownScoreType_Point_200 = cScoreType_Base_Combo_2
, cUnKnownScoreType_Point_400 = cScoreType_Base_Combo_3
, cUnKnownScoreType_Point_800 = cScoreType_Base_Combo_4
,
cUnKnownScoreType_Point_1000 = cScoreType_Base_Combo_5
, cUnKnownScoreType_Point_2000 = cScoreType_Base_Combo_6
, cUnKnownScoreType_Point_4000 = cScoreType_Base_Combo_7
, cUnKnownScoreType_Point_8000 = cScoreType_Base_Combo_8
,
cUnKnownScoreType_Rest_All = cScoreType_Base_Combo_9
, cUnKnownScoreType_Point_10 = cScoreType_Base_Num
, cUnKnownScoreType_Num
, cScoreType2_Point_1000_1 = cScoreType_Base_Combo_1
,
cScoreType2_Point_1000_2 = cScoreType_Base_Combo_2
, cScoreType2_Point_2000 = cScoreType_Base_Combo_3
, cScoreType2_Point_4000 = cScoreType_Base_Combo_4
, cScoreType2_Point_8000 = cScoreType_Base_Combo_5
,
cScoreType2_Rest_1_1 = cScoreType_Base_Combo_6
, cScoreType2_Rest_1_2 = cScoreType_Base_Combo_7
, cScoreType2_Rest_1_3 = cScoreType_Base_Combo_8
, cScoreType2_Rest_1_4 = cScoreType_Base_Combo_9
,
cScoreType2_Rest_1_5 = cScoreType_Base_Num
, cScoreType2_Point_Num = cScoreType2_Point_8000 + 1
, cScoreType2_Num = cScoreType2_Rest_1_5 + 1
} |