| _22C | TottenPlayerModel | protected |
| _230 | TottenPlayerModel | protected |
| AnmFlagBit enum name | PlayerModelBase | |
| AnmFlagType enum name | PlayerModelBase | |
| applyDark(DarkTargetType type, f32 value) | PlayerModel | |
| BodyType enum name | PlayerModel | |
| c2JumpAnmVarDt | PlayerModelBase | protectedstatic |
| c2JumpedAnmVarDt | PlayerModelBase | protectedstatic |
| calc(const sead::Matrixf &mtx) | PlayerModelBase | |
| calc2() | PlayerModelBase | |
| calc2Impl() override | PlayerModel | virtual |
| calcBlendRate() | PlayerModel | |
| calcBlinkFrame() | PlayerModel | |
| calcBody() | PlayerModel | |
| calcFaceAngle() | PlayerModel | |
| calcFaceAngleOverride() | PlayerModel | |
| calcHead() | PlayerModel | |
| calcHeadPos() | PlayerModel | |
| calcImpl() override | TottenPlayerModel | virtual |
| calcJointLocalMtxPostAnm() | PlayerModel | |
| calcMusaWing() | PlayerModel | |
| calcStoopOffset() | PlayerModelBase | |
| cancelCarry() | PlayerModelBase | |
| cAnmFlagBit_16 enum value | PlayerModelBase | |
| cAnmFlagBit_5 enum value | PlayerModelBase | |
| cAnmFlagBit_6 enum value | PlayerModelBase | |
| cAnmFlagBit_7 enum value | PlayerModelBase | |
| cAnmFlagBit_8 enum value | PlayerModelBase | |
| cAnmFlagBit_9 enum value | PlayerModelBase | |
| cAnmFlagBit_Carry enum value | PlayerModelBase | |
| cAnmFlagBit_Dir_L enum value | PlayerModelBase | |
| cAnmFlagBit_Dir_R enum value | PlayerModelBase | |
| cAnmFlagBit_Hang enum value | PlayerModelBase | |
| cAnmFlagBit_HangCliff enum value | PlayerModelBase | |
| cAnmFlagBit_Jump enum value | PlayerModelBase | |
| cAnmFlagBit_Personal_Kinopio enum value | PlayerModelBase | |
| cAnmFlagBit_Personal_Luigi enum value | PlayerModelBase | |
| cAnmFlagBit_Personal_Musa enum value | PlayerModelBase | |
| cAnmFlagBit_Personal_Penguin enum value | PlayerModelBase | |
| cAnmFlagBit_Personal_Propeller enum value | PlayerModelBase | |
| cAnmFlagBit_Sit enum value | PlayerModelBase | |
| cAnmFlagBit_Slope enum value | PlayerModelBase | |
| cAnmFlagBit_Swim enum value | PlayerModelBase | |
| cAnmFlagType_Body enum value | PlayerModelBase | |
| cAnmFlagType_Main enum value | PlayerModelBase | |
| cAnmFlagType_Num enum value | PlayerModelBase | |
| cAnmFlagType_Unknown enum value | PlayerModelBase | |
| cBodyType_Normal enum value | PlayerModel | |
| cBodyType_Num enum value | PlayerModel | |
| cBodyType_Penguin enum value | PlayerModel | |
| cBodyType_Propeller enum value | PlayerModel | |
| cBodyType_Small enum value | PlayerModel | |
| cBodyType_Squirrel enum value | PlayerModel | |
| cColorType_Fire enum value | PlayerModel | |
| cColorType_Ice enum value | PlayerModel | |
| cColorType_Invalid enum value | PlayerModel | |
| cColorType_Normal enum value | PlayerModel | |
| cDarkTargetType_InvTevColor0 enum value | PlayerModelBase | |
| cDarkTargetType_TevKColor3 enum value | PlayerModelBase | |
| cEnvType_Normal enum value | PlayerModel | |
| cEnvType_Num enum value | PlayerModel | |
| cEnvType_P enum value | PlayerModel | |
| cEnvType_Star enum value | PlayerModel | |
| cEnvTypeFlag_P enum value | PlayerModel | |
| cEnvTypeFlag_Star enum value | PlayerModel | |
| cFaceAngleOverrideFlag_X enum value | PlayerModelBase | |
| cFaceAngleOverrideFlag_Y enum value | PlayerModelBase | |
| cFaceAngleOverrideFlag_Z enum value | PlayerModelBase | |
| cFlag_Bit4 enum value | PlayerModelBase | |
| cFlag_Bit5 enum value | PlayerModelBase | |
| cFlag_Bit6 enum value | PlayerModelBase | |
| cFlag_Bit9 enum value | PlayerModelBase | |
| cFlag_IsBalloonChibiYoshiFly enum value | PlayerModelBase | |
| cFlag_IsBubbleChibiYoshiShake enum value | PlayerModelBase | |
| cFlag_IsCarry enum value | PlayerModelBase | |
| cFlag_IsLiftUp enum value | PlayerModelBase | |
| cFlag_IsOnHDokan enum value | PlayerModelBase | |
| cFlag_IsRideCloudWait enum value | PlayerModelBase | |
| cFlag_IsRideLiftWait enum value | PlayerModelBase | |
| cFlag_IsStarAnm enum value | PlayerModelBase | |
| cFlag_IsWaitL enum value | PlayerModelBase | |
| cFlag_IsWaitR enum value | PlayerModelBase | |
| cFlag_None enum value | PlayerModelBase | |
| changeFaceAngleOverrideFlag(FaceAngleOverrideFlag flag, bool enable) | PlayerModelBase | inline |
| changeLightTexture(AnimModel &anim_model) | PlayerModel | |
| cHeadType_BonusCap enum value | PlayerModelBase | |
| cHeadType_Normal enum value | PlayerModelBase | |
| checkBodyFrame(f32 frame) | PlayerModelBase | |
| checkChange_MusaPtoNml() | PlayerModel | |
| checkFrame(f32 frame) | PlayerModelBase | |
| checkFrameImpl(s32 skl_anm_idx, f32 frame) | PlayerModelBase | |
| cJointID_AllRoot enum value | PlayerModel | |
| cJointID_AnkleL1 enum value | PlayerModel | |
| cJointID_AnkleR1 enum value | PlayerModel | |
| cJointID_ArmL1 enum value | PlayerModel | |
| cJointID_ArmL2 enum value | PlayerModel | |
| cJointID_ArmR1 enum value | PlayerModel | |
| cJointID_ArmR2 enum value | PlayerModel | |
| cJointID_CapPosition enum value | PlayerModel | |
| cJointID_Face1 enum value | PlayerModel | |
| cJointID_LegL1 enum value | PlayerModel | |
| cJointID_LegL2 enum value | PlayerModel | |
| cJointID_LegR1 enum value | PlayerModel | |
| cJointID_LegR2 enum value | PlayerModel | |
| cJointID_Num enum value | PlayerModel | |
| cJointID_NumWing enum value | PlayerModel | |
| cJointID_SklRoot enum value | PlayerModel | |
| cJointID_Spin enum value | PlayerModel | |
| cJointID_Wing enum value | PlayerModel | |
| cJointID_WingArmL enum value | PlayerModel | |
| cJointID_WingArmR enum value | PlayerModel | |
| cJointID_WingLegL enum value | PlayerModel | |
| cJointID_WingLegR enum value | PlayerModel | |
| cJointID_WingTail1 enum value | PlayerModel | |
| cJointID_WingTail2 enum value | PlayerModel | |
| cJointID_WristL1 enum value | PlayerModel | |
| cJointID_WristR1 enum value | PlayerModel | |
| cJumpAnmVarDt | PlayerModelBase | protectedstatic |
| cJumpMax | PlayerModelBase | protectedstatic |
| cMaterialMaxNum | TottenPlayerModel | static |
| ColorType enum name | PlayerModel | |
| copyAnm() | PlayerModel | |
| copyLinkAnm(f32 blend_duration) | PlayerModelBase | |
| cPropelRollBaseSpeed | PlayerModel | protectedstatic |
| createPlayerModel(const sead::PtrArray< ModelResource > *anim_mdl_res_array) | PlayerModel | |
| cRndType_RightSkew enum value | PlayerModelBase | |
| cRndType_Uniform enum value | PlayerModelBase | |
| cSceneType_2D enum value | PlayerModelBase | |
| cSceneType_Course enum value | PlayerModelBase | |
| cSceneType_CourseSelect enum value | PlayerModelBase | |
| cSceneType_Num enum value | PlayerModelBase | |
| cSceneType_Unknown enum value | PlayerModelBase | |
| cShuAnm_1 enum value | PlayerModel | |
| cShuAnm_Color_PtoNml enum value | PlayerModel | |
| cShuAnm_Color_Star enum value | PlayerModel | |
| cShuAnm_Num enum value | PlayerModel | |
| cSklAnm_BaseNum enum value | PlayerModelBase | |
| cSklAnm_Body enum value | PlayerModelBase | |
| cSklAnm_Main enum value | PlayerModelBase | |
| cSklAnm_Num enum value | PlayerModel | |
| cSklAnm_Tail enum value | PlayerModel | |
| cTexAnm_Color enum value | PlayerModel | |
| cTexAnm_Head enum value | PlayerModel | |
| cTexAnm_Num enum value | PlayerModel | |
| cTexAnmData | PlayerModel | protectedstatic |
| cTexAnmType_BalloonWaitDisconnect enum value | PlayerModelBase | |
| cTexAnmType_CoinComp enum value | PlayerModelBase | |
| cTexAnmType_CourseIn enum value | PlayerModelBase | |
| cTexAnmType_Dam enum value | PlayerModelBase | |
| cTexAnmType_DmCourseIn enum value | PlayerModelBase | |
| cTexAnmType_DmEnding1 enum value | PlayerModelBase | |
| cTexAnmType_DmEnding1Wait enum value | PlayerModelBase | |
| cTexAnmType_DmEnding2 enum value | PlayerModelBase | |
| cTexAnmType_DmEscort enum value | PlayerModelBase | |
| cTexAnmType_DmEscortWait enum value | PlayerModelBase | |
| cTexAnmType_DmGlad enum value | PlayerModelBase | |
| cTexAnmType_DmGlad2 enum value | PlayerModelBase | |
| cTexAnmType_DmGlad2Wait enum value | PlayerModelBase | |
| cTexAnmType_DmGlad3 enum value | PlayerModelBase | |
| cTexAnmType_DmGlad3Wait enum value | PlayerModelBase | |
| cTexAnmType_DmGlad4Wait enum value | PlayerModelBase | |
| cTexAnmType_DmSad enum value | PlayerModelBase | |
| cTexAnmType_DmSad2 enum value | PlayerModelBase | |
| cTexAnmType_GoalPutOnCap enum value | PlayerModelBase | |
| cTexAnmType_GoalPutOnCap_2 enum value | PlayerModelBase | |
| cTexAnmType_Jump enum value | PlayerModelBase | |
| cTexAnmType_Jumped enum value | PlayerModelBase | |
| cTexAnmType_KinopioDmAwawa enum value | PlayerModelBase | |
| cTexAnmType_KinopioDmDamage enum value | PlayerModelBase | |
| cTexAnmType_KinopioDmHail enum value | PlayerModelBase | |
| cTexAnmType_KinopioDmShoot enum value | PlayerModelBase | |
| cTexAnmType_KinopioDmThanksGift enum value | PlayerModelBase | |
| cTexAnmType_KinopioMGGlad enum value | PlayerModelBase | |
| cTexAnmType_KinopioMGSad enum value | PlayerModelBase | |
| cTexAnmType_MusaGoalPutOnCap enum value | PlayerModelBase | |
| cTexAnmType_MusaRideGoalPutOnCap enum value | PlayerModelBase | |
| cTexAnmType_Num enum value | PlayerModelBase | |
| cTexAnmType_PenguinGoalPutOnCap enum value | PlayerModelBase | |
| cTexAnmType_PenguinRideGoalPutOnCap enum value | PlayerModelBase | |
| cTexAnmType_PropellerGoalPutOnCap enum value | PlayerModelBase | |
| cTexAnmType_Throw enum value | PlayerModelBase | |
| cTexAnmType_Wait enum value | PlayerModelBase | |
| cTexAnmType_WaitStatic enum value | PlayerModelBase | |
| cType_BlueToad enum value | PlayerModelBase | |
| cType_Luigi enum value | PlayerModelBase | |
| cType_Mario enum value | PlayerModelBase | |
| cType_Mii enum value | PlayerModelBase | |
| cType_Nabbit enum value | PlayerModelBase | |
| cType_NpcToad enum value | PlayerModelBase | |
| cType_Num enum value | PlayerModelBase | |
| cType_NumMario enum value | PlayerModelBase | |
| cType_YellowToad enum value | PlayerModelBase | |
| cType_Yoshi enum value | PlayerModelBase | |
| DarkTargetType enum name | PlayerModelBase | |
| draw() override | TottenPlayerModel | virtual |
| EnvType enum name | PlayerModel | |
| EnvTypeFlag enum name | PlayerModel | |
| FaceAngleOverrideFlag enum name | PlayerModelBase | |
| Flag enum name | PlayerModelBase | |
| getAimMotionShareScale() override | TottenPlayerModel | inlinevirtual |
| getAnmBlendDuration(s32 anm_id) override | TottenPlayerModel | virtual |
| getAnmFlag(AnmFlagType type) const | PlayerModelBase | inline |
| getAnmFlag() const | PlayerModelBase | inline |
| getAnmID() const | PlayerModelBase | inline |
| getAnmRate(s32 anm_id) override | TottenPlayerModel | virtual |
| getAnmResFile() const | PlayerModelBase | inline |
| getBaseScale() override | TottenPlayerModel | inlinevirtual |
| getBodyAnmFlag() const | PlayerModelBase | inline |
| getBodyFrame() | PlayerModelBase | |
| getBodyID() | PlayerModel | inline |
| getBodyModel(BodyType type) | PlayerModel | inline |
| getBodyRate() | PlayerModelBase | |
| getBottomJointPos(sead::Vector3f *pos) | TottenPlayerModel | |
| getEnvType() const | PlayerModel | |
| getFaceAngleOverride() const | PlayerModelBase | inline |
| getFaceMtx(sead::Matrixf *mtx) | PlayerModel | |
| getFrame() | PlayerModelBase | |
| getFrameDirect() | PlayerModelBase | inline |
| getFrameEnd() | PlayerModelBase | |
| getFrameImpl(s32 skl_anm_idx) | PlayerModelBase | |
| getHeadModel(BodyType type) | PlayerModel | inline |
| getHeadPosP() | PlayerModelBase | inline |
| getHeadPropelJointMtx(sead::Matrixf *mtx) | PlayerModel | |
| getHeadTopPosP() | PlayerModelBase | inline |
| getJointID(const sead::SafeString &name) const | PlayerModel | |
| getJointMtx(sead::Matrixf *mtx, JointID id) | PlayerModel | inline |
| getJointMtx(sead::Matrixf *mtx, const sead::SafeString &name) override | PlayerModel | virtual |
| PlayerModelBase::getJointMtx(sead::Matrixf *mtx, s32 index) | PlayerModelBase | |
| getJointPos(sead::Vector3f *pos, JointID id) | PlayerModel | inline |
| getJointPos(sead::Vector3f *pos, const sead::SafeString &name) | PlayerModel | inline |
| PlayerModelBase::getJointPos(sead::Vector3f *pos, s32 index) | PlayerModelBase | |
| getJumpAnmName(sead::BufferedSafeString *anm_name, s32 anm_id, bool body) | PlayerModelBase | virtual |
| getLowWalkAnmName(sead::BufferedSafeString *anm_name, s32 anm_id, bool body) | PlayerModel | |
| getModelResFile() const | PlayerModelBase | inline |
| getMtxSr() const | PlayerModelBase | inline |
| getPlayerMode() | PlayerModel | inline |
| getRate() | PlayerModelBase | |
| getRateDirect() | PlayerModelBase | |
| getRateImpl(s32 skl_anm_idx) | PlayerModelBase | |
| getSceneType() const | PlayerModelBase | inline |
| getStoopOffsetTarget() override | TottenPlayerModel | inlinevirtual |
| getTevColor0Alpha(s32 idx_material) override | TottenPlayerModel | virtual |
| getTexAnmData(TexAnmType type) const | PlayerModel | |
| HeadType enum name | PlayerModelBase | |
| IDisposer() | sead::IDisposer | |
| isAnmFlag(AnmFlagType type, u32 flag) const | PlayerModelBase | inline |
| isAnmFlag(u32 flag) const | PlayerModelBase | inline |
| isAnmFlagBit(AnmFlagType type, AnmFlagBit bit) const | PlayerModelBase | inline |
| isAnmFlagBit(AnmFlagBit bit) const | PlayerModelBase | inline |
| isAnmLoopFrame() | PlayerModelBase | |
| isAnmLoopFrameImpl(s32 skl_anm_idx) | PlayerModelBase | |
| isAnmStop() | PlayerModelBase | |
| isAnmStopImpl(s32 skl_anm_idx) | PlayerModelBase | |
| isBalloonChibiYoshiFly() const | PlayerModelBase | inline |
| isBodyAnmFlag(u32 flag) const | PlayerModelBase | inline |
| isBodyAnmFlagBit(AnmFlagBit bit) const | PlayerModelBase | inline |
| isBodyAnmLoopFrame() | PlayerModelBase | |
| isBodyAnmOn() | PlayerModelBase | |
| isBodyAnmStop() | PlayerModelBase | |
| isBubbleChibiYoshiShake() const | PlayerModelBase | inline |
| isCarry() | PlayerModelBase | |
| isCarryAnm() const | PlayerModelBase | inline |
| isCarryBodyAnm() const | PlayerModelBase | inline |
| isCourseSelectScene() | PlayerModelBase | |
| isDirAnm() const | PlayerModelBase | inline |
| isDirAnmL() const | PlayerModelBase | inline |
| isDirAnmR() const | PlayerModelBase | inline |
| isFaceRot() | PlayerModel | |
| isFootStepTiming() | PlayerModelBase | |
| isHangAnm() const | PlayerModelBase | inline |
| isHangCliffAnm() const | PlayerModelBase | inline |
| isJumpAnm() const | PlayerModelBase | inline |
| isJumpBodyAnm() const | PlayerModelBase | inline |
| isLiftUp() | PlayerModelBase | |
| isLuigiPersonalAnm() const | PlayerModelBase | inline |
| isMiiCapVisible() | PlayerModel | inlinevirtual |
| isMusaPersonalAnm() const | PlayerModelBase | inline |
| isOnHDokan() const | PlayerModelBase | inline |
| isPenguinPersonalAnm() const | PlayerModelBase | inline |
| isPenguinPersonalBodyAnm() const | PlayerModelBase | inline |
| isPropellerPersonalAnm() const | PlayerModelBase | inline |
| isRideCloudWait() const | PlayerModelBase | inline |
| isRideLiftWait() const | PlayerModelBase | inline |
| isSitAnm() const | PlayerModelBase | inline |
| isSlopeBodyAnm() const | PlayerModelBase | inline |
| isStarAnm() const | PlayerModelBase | inline |
| isSwimAnm() const | PlayerModelBase | inline |
| isValidSceneType() const | PlayerModelBase | inline |
| isWaitL() const | PlayerModelBase | inline |
| isWaitR() const | PlayerModelBase | inline |
| JointID enum name | PlayerModel | |
| mAimMotionScale | PlayerModel | protected |
| mAimMotionScaleBase | PlayerModel | protected |
| mAimMotionScaleTarget | PlayerModel | protected |
| mAnm | PlayerModelBase | protected |
| mAnmFlag | PlayerModelBase | protected |
| mAnmRes | PlayerModelBase | protected |
| mBodyAnm | PlayerModelBase | protected |
| mCalcRatio | PlayerModel | protected |
| mCarryStateChanged | PlayerModelBase | protected |
| mClampFaceRotTimer | PlayerModel | protected |
| mColorType | PlayerModel | protected |
| mDarkColorValue | PlayerModel | protected |
| mDarkTargetType | PlayerModel | protected |
| mDefaultExpressionTimer | PlayerModelBase | protected |
| mDisposerHeap | sead::IDisposer | private |
| mEnvTypeFlag | PlayerModel | protected |
| mFaceAngle | PlayerModel | protected |
| mFaceAngleOverride | PlayerModelBase | protected |
| mFaceAngleOverrideFlag | PlayerModelBase | protected |
| mFaceAngleTarget | PlayerModel | protected |
| mFaceRotFrameCnt | PlayerModel | protected |
| mFaceRotTimer | PlayerModel | protected |
| mFlag | PlayerModelBase | protected |
| mHeadModel | PlayerModel | protected |
| mHeadModelArray | PlayerModel | protected |
| mHeadPos | PlayerModelBase | protected |
| mHeadTopPos | PlayerModelBase | protected |
| mJointMap | PlayerModel | protected |
| mJumpIndex | PlayerModelBase | protected |
| mJumpIndexPrev | PlayerModelBase | protected |
| mLinkPlayer | PlayerModelBase | protected |
| mListNode | sead::IDisposer | private |
| mModel | PlayerModelBase | protected |
| mModelArray | PlayerModel | protected |
| mModelLoadFlag | PlayerModel | protected |
| mModelRes | PlayerModelBase | protected |
| mMtxSr | PlayerModelBase | protected |
| mMtxSrt | PlayerModelBase | protected |
| mNowBodyID | PlayerModel | protected |
| mOffsetY | PlayerModelBase | protected |
| mOldBodyID | PlayerModel | protected |
| mOverrideLightMap | PlayerModel | protected |
| mPlayerMode | PlayerModel | protected |
| mPlayerModeOverride | PlayerModel | protected |
| mPlayerNo | PlayerModel | protected |
| mPropelRollAngle | PlayerModel | protected |
| mPropelRollSpeed | PlayerModel | protected |
| mPropelScale | PlayerModel | protected |
| mResHio | PlayerModel | protected |
| mRideAnm | PlayerModelBase | protected |
| mSceneType | PlayerModelBase | protected |
| mShadowAnmRes | TottenPlayerModel | protected |
| mStoopOffsetBlendFramesRemaining | PlayerModelBase | protected |
| mStoopOffsetCurrent | PlayerModelBase | protected |
| mStoopOffsetTarget | PlayerModelBase | protected |
| mTevColor0Alpha | TottenPlayerModel | protected |
| mTexAnmType | PlayerModelBase | protected |
| mType | PlayerModelBase | protected |
| offBalloonChibiYoshiFly() | PlayerModelBase | |
| offBubbleChibiYoshiShake() | PlayerModelBase | inline |
| offCarry() | PlayerModelBase | |
| offLiftUp() | PlayerModelBase | |
| offOnHDokan() | PlayerModelBase | inline |
| offRideCloudWait() | PlayerModelBase | inline |
| offRideLiftWait() | PlayerModelBase | inline |
| offStarAnm() override | PlayerModel | virtual |
| offWait() | PlayerModelBase | inline |
| onBalloonChibiYoshiFly() | PlayerModelBase | |
| onBubbleChibiYoshiShake() | PlayerModelBase | inline |
| onCarry() | PlayerModelBase | |
| onLiftUp() | PlayerModelBase | |
| onOnHDokan() | PlayerModelBase | inline |
| onPMusaChange() override | TottenPlayerModel | virtual |
| onRideCloudWait() | PlayerModelBase | inline |
| onRideLiftWait() | PlayerModelBase | inline |
| onStarAnm() override | PlayerModel | virtual |
| onWaitL() | PlayerModelBase | inline |
| onWaitR() | PlayerModelBase | inline |
| play() override | TottenPlayerModel | virtual |
| playBody() | PlayerModel | |
| PlayerModel(const PlayerObjectResHIO &res_hio, Type type, PlayerMode mode, SceneType scene_type, bool override_lightmap) | PlayerModel | |
| PlayerModelBase(const sead::SafeString &model_res_key, const sead::SafeString &anm_res_key) | PlayerModelBase | |
| playHead() | PlayerModel | |
| postChange_MusaPtoNml() | PlayerModel | |
| releaseBodyAnm(f32 blend_duration) override | TottenPlayerModel | inlinevirtual |
| releaseMusaGlideCarryAnm(f32 blend_duration) | PlayerModel | |
| removeStarAnm(AnimModel *anim_model) | PlayerModel | |
| removeStarAnm(AnimModel *head_anim_model, AnimModel *body_anim_model) | PlayerModel | |
| removeStarAnm_NowBodyID() override | TottenPlayerModel | virtual |
| removeStarAnm_OldBodyID() override | TottenPlayerModel | virtual |
| reset() | PlayerModelBase | |
| resetFaceAngleOverride() | PlayerModelBase | inline |
| resetFaceAngleOverrideFlag() | PlayerModelBase | inline |
| resetTevColor0Alpha() | PlayerModel | |
| resetTevKColor3Alpha(Model *model) | PlayerModel | |
| resetTexAnmType() | PlayerModel | |
| rndInt(u32 max) | PlayerModelBase | |
| RndType enum name | PlayerModelBase | |
| SceneType enum name | PlayerModelBase | |
| setAnm(s32 anm_id, f32 rate, f32 blend_duration=0.0f, f32 frame=0.0f) override | TottenPlayerModel | virtual |
| setAnmBind() override | TottenPlayerModel | virtual |
| setBodyAnm(s32 anm_id, f32 rate, f32 frame=0.0f, f32 blend_duration=0.0f) | PlayerModelBase | |
| setBodyAnmImpl(const ModelResource *anm_res, const sead::SafeString &anm_name, FrameCtrl::PlayMode mode, f32 rate, f32 frame, f32 blend_duration) override | TottenPlayerModel | virtual |
| setBodyFrame(f32 frame) override | TottenPlayerModel | inlinevirtual |
| setBodyID(BodyType id) override | TottenPlayerModel | virtual |
| setBodyRate(f32 rate) override | TottenPlayerModel | inlinevirtual |
| setCarryBodyAnm(f32 blend_duration, bool bubble_reset_frame) override | TottenPlayerModel | virtual |
| setClampFaceRot() | PlayerModel | |
| setColorType(ColorType color_type, bool keep_head_konst3) override | TottenPlayerModel | virtual |
| setDark(DarkTargetType type, f32 value) override | PlayerModel | virtual |
| setFaceAngleOverride(const Angle3 &angle) | PlayerModelBase | inline |
| setFootAnmImpl(const ModelResource *anm_res, const sead::SafeString &anm_name, FrameCtrl::PlayMode mode, f32 rate, f32 frame, f32 blend_duration) override | TottenPlayerModel | virtual |
| setFrame(f32 frame) | PlayerModelBase | |
| setFrameDirect(f32 frame) | PlayerModelBase | |
| setFrameImpl(s32 skl_anm_idx, f32 frame) | PlayerModelBase | |
| setHeadID(HeadType id) | PlayerModel | inlinevirtual |
| setHeadTexAnm(TexAnmType type) | PlayerModel | |
| setHeadTexAnm_(AnimModel &head_anim_model, const TexAnmData &tex_anm_data) | PlayerModel | inlineprivate |
| setInvTevColor0(f32 value) override | TottenPlayerModel | virtual |
| setJointMap() override | TottenPlayerModel | virtual |
| setJumpAnmRand(RndType rnd_type) | PlayerModelBase | |
| setLinkAnm(s32 anm_id, f32 rate, f32 blend_duration=0.0f, f32 frame=0.0f) | PlayerModelBase | |
| setMiiCapVisible(bool visible) | PlayerModel | inlinevirtual |
| setMiiColor(PlayerCharacter mii_color) | PlayerModel | inlinevirtual |
| setModelG3dRenderFlag(u32 flag) override | TottenPlayerModel | virtual |
| setModelLoadFlag() | PlayerModel | |
| setModelRenderPass(s32 idx_opa, s32 idx_xlu) override | TottenPlayerModel | virtual |
| setMusaPtoNmlAnm() | PlayerModel | inlinevirtual |
| setPersonalAnm(ModelResource **anm_res, sead::BufferedSafeString *anm_name, s32 anm_id, bool body) override | TottenPlayerModel | inlinevirtual |
| setPersonalRideAnm(ModelResource **anm_res, sead::BufferedSafeString *anm_name, s32 anm_id) override | TottenPlayerModel | virtual |
| setPlayerMode(PlayerMode mode) | PlayerModel | |
| setPlayerModel(PlayerMode mode) | PlayerModel | |
| setPlayerNo(s32 player_no) | PlayerModel | inlinevirtual |
| setPropelRollAngle(const Angle &angle) | PlayerModel | inline |
| setPropelRollSpeed(const Angle &speed) | PlayerModel | inline |
| setPropelScale(f32 scale) | PlayerModel | inline |
| setRate(f32 rate) | PlayerModelBase | |
| setRateDirect(f32 rate) | PlayerModelBase | |
| setRateImpl(s32 skl_anm_idx, f32 rate) | PlayerModelBase | |
| setRideAnm(s32 anm_id, f32 rate, f32 blend_duration=0.0f, f32 frame=0.0f) | PlayerModelBase | |
| setSlopeBodyAnm(f32 blend_duration) | PlayerModelBase | |
| setStarAnm() override | TottenPlayerModel | virtual |
| PlayerModel::setStarAnm(AnimModel *anim_model, const ModelResource *mdl_res, const sead::SafeString &name, f32 frame) | PlayerModel | |
| setTailAnm(const ModelResource *anm_res, const sead::SafeString &anm_name, FrameCtrl::PlayMode mode, f32 rate, f32 frame) | PlayerModel | |
| setTevColor0Alpha(s32 idx_material, f32 value) override | TottenPlayerModel | virtual |
| setTevKColor3(f32 value) override | TottenPlayerModel | virtual |
| setTexAnmType(TexAnmType type) override | TottenPlayerModel | virtual |
| setTexAnmTypeImpl(TexAnmType type) override | TottenPlayerModel | virtual |
| TexAnmType enum name | PlayerModelBase | |
| TottenPlayerModel(Type type, PlayerMode mode, SceneType scene_type, bool override_lightmap) | TottenPlayerModel | |
| Type enum name | PlayerModelBase | |
| updateBonusCap() | PlayerModel | inlinevirtual |
| ~IDisposer() | sead::IDisposer | virtual |
| ~PlayerModelBase() | PlayerModelBase | virtual |