Here is a list of all enums with links to the classes they belong to:
- s -
- SakaDir : ActorBgCollisionCheck
- SakaType : ActorBgCollisionCheck
- SakaUpDown : PlayerBase
- Sampler : Mii::IconFacelineShader, Mii::Shader
- SamplerSlot : ModelG3d
- SceneType : PlayerModelBase
- ScoreType : ChibiYoshiEatData, EatData, ScoreMgr
- ScreenOutFlag : Actor
- ScrollMode : PlayerObject
- SeadPriority : ThreadUtil
- SetUpType : SysControllerMgr
- ShapeType : ActorCollisionCheck
- Shift : BgUnitCode, Scene::FaderInfo
- ShockFlag : Quake
- ShockType : Quake
- SlipAction : PlayerBase
- SlipAttr : BgUnitCode
- SnakeType : SnakeBlock
- Source : Mii::SlotID
- SpinActionMode : PlayerObject
- SpinHipAttackAction : PlayerBase
- StarSet : PlayerBase
- StartCondition : SnakeBlock
- StartSoundType : PlayerBase
- State : ChibiYoshiAwaData, ChibiYoshiEatData, EatData
- Status : ActorCollisionCheck, PlayerBase, PlayerKey, SaveMgr
- Step : ChangeMgr, PtclParallelExecuter
- SwimAction : PlayerBase