3#include <basis/seadTypes.h>
Definition PlayerHIO_General.h:8
static const s32 cMinAngleZ_2
Definition PlayerHIO_General.h:44
static const s32 cFaceAngleYtoZRatio
Definition PlayerHIO_General.h:21
static const f32 cFaceAngleYtoXRatio
Definition PlayerHIO_General.h:19
static const u32 cFaceAngleTurnTimeShort
Definition PlayerHIO_General.h:31
static const u32 cFaceAngleTurnTimeDefault
Definition PlayerHIO_General.h:29
static const f32 cSandSinkRate
Definition PlayerHIO_General.h:50
static const s32 cFaceAngleMaxStep
Definition PlayerHIO_General.h:24
PlayerHIO_General(PlayerMgr &mgr)
static const s32 cFaceAngleDefaultTarget
Definition PlayerHIO_General.h:14
static const s32 cDefaultStarTime
Definition PlayerHIO_General.h:11
static const s32 cMaxAngleZ_2
Definition PlayerHIO_General.h:42
static const s32 cFaceAngleDefaultTargetCloud
Definition PlayerHIO_General.h:16
static const s32 cMaxAngleZ_1
Definition PlayerHIO_General.h:37
static const s32 cFaceAngleRevertMaxStep
Definition PlayerHIO_General.h:26
static const s32 cDefaultWaterFunsuiEffectTime
Definition PlayerHIO_General.h:34
static const s32 cMaxAngleY
Definition PlayerHIO_General.h:47
static const s32 cMinAngleZ_1
Definition PlayerHIO_General.h:39
Definition PlayerMgr.h:24