#include <PlayerHIO_General.h>
◆ PlayerHIO_General()
| PlayerHIO_General::PlayerHIO_General |
( |
PlayerMgr & | mgr | ) |
|
◆ cDefaultStarTime
| const s32 PlayerHIO_General::cDefaultStarTime |
|
static |
◆ cFaceAngleDefaultTarget
| const s32 PlayerHIO_General::cFaceAngleDefaultTarget |
|
static |
◆ cFaceAngleDefaultTargetCloud
| const s32 PlayerHIO_General::cFaceAngleDefaultTargetCloud |
|
static |
◆ cFaceAngleYtoXRatio
| const f32 PlayerHIO_General::cFaceAngleYtoXRatio |
|
static |
◆ cFaceAngleYtoZRatio
| const s32 PlayerHIO_General::cFaceAngleYtoZRatio |
|
static |
◆ cFaceAngleMaxStep
| const s32 PlayerHIO_General::cFaceAngleMaxStep |
|
static |
◆ cFaceAngleRevertMaxStep
| const s32 PlayerHIO_General::cFaceAngleRevertMaxStep |
|
static |
◆ cFaceAngleTurnTimeDefault
| const u32 PlayerHIO_General::cFaceAngleTurnTimeDefault |
|
static |
◆ cFaceAngleTurnTimeShort
| const u32 PlayerHIO_General::cFaceAngleTurnTimeShort |
|
static |
◆ cDefaultWaterFunsuiEffectTime
| const s32 PlayerHIO_General::cDefaultWaterFunsuiEffectTime |
|
static |
◆ cMaxAngleZ_1
| const s32 PlayerHIO_General::cMaxAngleZ_1 |
|
static |
◆ cMinAngleZ_1
| const s32 PlayerHIO_General::cMinAngleZ_1 |
|
static |
◆ cMaxAngleZ_2
| const s32 PlayerHIO_General::cMaxAngleZ_2 |
|
static |
◆ cMinAngleZ_2
| const s32 PlayerHIO_General::cMinAngleZ_2 |
|
static |
◆ cMaxAngleY
| const s32 PlayerHIO_General::cMaxAngleY |
|
static |
◆ cSandSinkRate
| const f32 PlayerHIO_General::cSandSinkRate |
|
static |