#include <Enemy.h>
Public Member Functions | |
| EnemyCounter () | |
| void | update () |
| void | reset (s32 player_no, u16 initial_time) |
| u16 | getTime (s32 player_no) const |
| bool | isOver (s32 player_no) const |
Private Attributes | |
| sead::SafeArray< u16, cPlayerNum > | mTime |
|
inline |
| void EnemyCounter::update | ( | ) |
|
inline |
|
inline |
|
inline |
|
private |