#include <Mask.h>
Public Types | |
| enum | TexName { cTexName_Cave = 0 , cTexName_CaveSmall = 1 , cTexName_Dark = 2 , cTexName_DeepSea = 3 , cTexName_FlashlightA = 4 , cTexName_FlashlightB = 5 , cTexName_DrcBlock = 6 , cTexName_DrcTouch = 7 , cTexName_UserType = 8 } |
| enum Mask::TexName |