New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
NonUniqueFumiCheck Class Reference

#include <Enemy.h>

Inherits UniqueFumiCheckInf.

Public Member Functions

bool operate (bool &, Enemy *, FumiCcInfo &) override

Static Public Member Functions

static UniqueFumiCheckInf * instance ()

Static Private Attributes

static NonUniqueFumiCheck sInstance

Member Function Documentation

◆ instance()

UniqueFumiCheckInf * NonUniqueFumiCheck::instance ( )
inlinestatic

◆ operate()

bool NonUniqueFumiCheck::operate ( bool & ,
Enemy * ,
FumiCcInfo &  )
overridevirtual

Implements UniqueFumiCheckInf.

Member Data Documentation

◆ sInstance

NonUniqueFumiCheck NonUniqueFumiCheck::sInstance
staticprivate