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PlayerInstrument Class Reference

#include <PlayerInstrument.h>

Public Member Functions

 PlayerInstrument ()
void init (s32 player_no)
void update ()

Private Attributes

u32 mDirection
s32 mPlayerNo
sead::BitFlag32 mPadHold
sead::BitFlag32 mPadTrig
sead::BitFlag32 mPadRelease

Constructor & Destructor Documentation

◆ PlayerInstrument()

PlayerInstrument::PlayerInstrument ( )

Member Function Documentation

◆ init()

void PlayerInstrument::init ( s32 player_no)

◆ update()

void PlayerInstrument::update ( )

Member Data Documentation

◆ mDirection

u32 PlayerInstrument::mDirection
private

◆ mPlayerNo

s32 PlayerInstrument::mPlayerNo
private

◆ mPadHold

sead::BitFlag32 PlayerInstrument::mPadHold
private

◆ mPadTrig

sead::BitFlag32 PlayerInstrument::mPadTrig
private

◆ mPadRelease

sead::BitFlag32 PlayerInstrument::mPadRelease
private