#include <PlayerModel.h>
Public Attributes | |
| sead::SafeString | name |
| FrameCtrl::PlayMode | play_mode |
| f32 | rate |
| f32 | frame |
| sead::SafeString PlayerModel::TexAnmData::name |
| FrameCtrl::PlayMode PlayerModel::TexAnmData::play_mode |
| f32 PlayerModel::TexAnmData::rate |
| f32 PlayerModel::TexAnmData::frame |