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PlayerModel::TexAnmData Struct Reference

#include <PlayerModel.h>

Public Attributes

sead::SafeString name
FrameCtrl::PlayMode play_mode
f32 rate
f32 frame

Member Data Documentation

◆ name

sead::SafeString PlayerModel::TexAnmData::name

◆ play_mode

FrameCtrl::PlayMode PlayerModel::TexAnmData::play_mode

◆ rate

f32 PlayerModel::TexAnmData::rate

◆ frame

f32 PlayerModel::TexAnmData::frame