New Super Mario Bros. U Headers
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PlayerAnmData Struct Reference

#include <PlayerAnmData.h>

Public Attributes

sead::SafeString normal
sead::SafeString ride
sead::SafeString yoshi_body
sead::SafeString penguin
FrameCtrl::PlayMode play_mode
f32 rate
f32 blend_duration
PlayerModelBase::TexAnmType tex_anm_type
u32 flag

Member Data Documentation

◆ normal

sead::SafeString PlayerAnmData::normal

◆ ride

sead::SafeString PlayerAnmData::ride

◆ yoshi_body

sead::SafeString PlayerAnmData::yoshi_body

◆ penguin

sead::SafeString PlayerAnmData::penguin

◆ play_mode

FrameCtrl::PlayMode PlayerAnmData::play_mode

◆ rate

f32 PlayerAnmData::rate

◆ blend_duration

f32 PlayerAnmData::blend_duration

◆ tex_anm_type

PlayerModelBase::TexAnmType PlayerAnmData::tex_anm_type

◆ flag

u32 PlayerAnmData::flag