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PlayerSpeedData Struct Reference

#include <PlayerSpeedData.h>

Public Attributes

f32 max_run_speed_lo
f32 max_run_speed_md
f32 max_run_speed_hi
PlayerSpeedPowerData power_normal
PlayerSpeedPowerData power_ice
PlayerSpeedPowerData power_snow

Member Data Documentation

◆ max_run_speed_lo

f32 PlayerSpeedData::max_run_speed_lo

◆ max_run_speed_md

f32 PlayerSpeedData::max_run_speed_md

◆ max_run_speed_hi

f32 PlayerSpeedData::max_run_speed_hi

◆ power_normal

PlayerSpeedPowerData PlayerSpeedData::power_normal

◆ power_ice

PlayerSpeedPowerData PlayerSpeedData::power_ice

◆ power_snow

PlayerSpeedPowerData PlayerSpeedData::power_snow