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| #define | _ENEMY_MAKE_DEATH_INFO_ARG_COMMON(arg_name, state_id, score_type, player_no) |
| #define | _ENEMY_MAKE_DEATH_INFO_ARG_CUSTOM_COMMON(arg_name, score_type, player_no) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_CUSTOM(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_CUSTOM_NO_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_CUSTOM_ALL_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_CUSTOM_NO_SCORE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_CUSTOM_NO_SCORE_NO_PLAYER(arg_name) |
| #define | _ENEMY_MAKE_DEATH_INFO_ARG_FALL_COMMON(arg_name, score_type, player_no) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_FALL(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_FALL_NO_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_FALL_ALL_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_FALL_NO_SCORE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_FALL_NO_SCORE_NO_PLAYER(arg_name) |
| #define | _ENEMY_MAKE_DEATH_INFO_ARG_YOSHI_FUMI_COMMON(arg_name, score_type, player_no) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_YOSHI_FUMI(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_YOSHI_FUMI_NO_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_YOSHI_FUMI_ALL_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_YOSHI_FUMI_NO_SCORE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_YOSHI_FUMI_NO_SCORE_NO_PLAYER(arg_name) |
| #define | _ENEMY_MAKE_DEATH_INFO_ARG_SMOKE_COMMON(arg_name, score_type, player_no) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_SMOKE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_SMOKE_NO_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_SMOKE_ALL_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_SMOKE_NO_SCORE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_SMOKE_NO_SCORE_NO_PLAYER(arg_name) |
| #define | _ENEMY_MAKE_DEATH_INFO_ARG_ICE_VANISH_COMMON(arg_name, score_type, player_no) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_ICE_VANISH(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_ICE_VANISH_NO_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_ICE_VANISH_ALL_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_ICE_VANISH_NO_SCORE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_ICE_VANISH_NO_SCORE_NO_PLAYER(arg_name) |
| #define | _ENEMY_MAKE_DEATH_INFO_ARG_OTHER_COMMON(arg_name, score_type, player_no) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_OTHER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_OTHER_NO_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_OTHER_ALL_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_OTHER_NO_SCORE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_OTHER_NO_SCORE_NO_PLAYER(arg_name) |
| #define | _ENEMY_MAKE_DEATH_INFO_ARG_AWA_COMMON(arg_name, score_type, player_no) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_AWA(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_AWA_NO_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_AWA_ALL_PLAYER(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_AWA_NO_SCORE(arg_name) |
| #define | ENEMY_MAKE_DEATH_INFO_ARG_AWA_NO_SCORE_NO_PLAYER(arg_name) |