Here is a list of all class members with links to the classes they belong to:
- n -
- nabbit_world_id : SaveData::SaveSlot
- nabbits_caught : SaveData::Records
- nabbits_chased : SaveData::Statistics
- name : DistantViewData, PlayerModel::TexAnmData, SndBgmMgr::Bgm
- next : LineNodeMgr< T >::Node
- next_goto : NextGoto
- next_goto_block : PlayerBase::DemoActionType
- next_goto_no : CourseInfo
- NextGotoBlockDelay : PlayerBase
- NMNonPosSndObject() : NMNonPosSndObject, NMNonPosSndObject::SoundHandlePrm
- NMSndObject() : NMSndObject, NMSndObject::SoundHandlePrm
- NMSndObjectBase() : NMSndObjectBase
- NMSndObjectCmn() : NMSndObjectCmn, NMSndObjectCmn::SoundHandlePrm
- Node() : LineNodeMgr< T >::Node
- NodeTransform() : NodeTransform
- normal : CullViewFrustum::Plane, PlayerAnmData, PlayerTurnPowerData
- normal_collcheck() : Enemy, KuriboBase
- normal_gravity : PlayerJumpGravityData
- normalPowerSet() : PlayerBase
- NPaneRegister() : Multi2D
- nslu : SaveData::SaveSlots
- nslu_levels_played : SaveData::Statistics
- nslu_reached_world : SaveData::Statistics
- nslu_star_coins_collected : SaveData::Statistics
- nsmbu : SaveData::SaveSlots
- num : ModelEnvView::Member, RailInfo
- num_category_medals : SaveData::ChallengeData
- num_coins : SaveData::SaveSlot
- number() : FStateVirtualID< T >, StateID
- NumberMemo() : StateID::NumberMemo
- NW_UT_RUNTIME_TYPEINFO() : TextBox